![]() The only downside to all of this is that you’re pretty much required to play against other people to have fun, as the basic AI is terrible. You can fortunately build you own matches thanks to the skirmish mode, which also allows for turn-based multiplayer on the same computer. But the singleplayer is pretty much filler and not a whole lot of fun, chiefly due to mission difficulty and a predictable AI. Many target practice missions are also included on the side. The solo missions task you with specific objectives that require quite a lot of skill, usually involving collecting a crate or killing a worm. The game supports both single and multiplayer matches, both enjoying a nice degree of customization. It seems amazing that no weapon has been thrown in haphazardly, each one having its own intuitive strength and limitation. Shotguns and Longbows have the added ability of allowing two shots instead of one. ![]() The baseball bat does little damage but can send worms flying off the map. Napalm Strikes cover a large area but can be easily diverted by strong winds. The Flamethrower is powerful but has very short range. Using these tools of destruction (and in some cases tactical construction) effectively will depend on particular circumstances. Coming in all shapes and sizes, Armageddon’s 60 weapons and gadgets are distributed logically along twelve rows, making finding things easier than expected. The endearing invertebrates featured in this game come packing some hilarious firepower, ranging from simple shotguns and high explosives to flying sheep or exploding skunks that release noxious fumes. ![]() The gameplay is inherently slower because of its turn-based structure, occasionally having the feel of a tabletop game like Chess (albeit with more rocket launchers). ![]() You’re only able to control a single worm per turn, making strategy paramount as to how you’ll inflict maximum damage to the other guy. Each side is handed an army of squeaky-voiced worms randomly distributed over a 2D battlefield, where they take turns blasting, burning and machinegunning each other into smaller bits. ![]() Matches in Worms Armageddon are turn-based between two or more teams that can be either human or AI controlled. An explosive mishap sends them worms flyin’ ![]()
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